← Agent Teams

Crew 08 · SproutKrew by wGrow

The idea is yours.
The preparation
has a crew.

AI Activity Creation Studio
for Early Childhood Educators

Turn a teaching intention into a complete classroom experience. SproutKrew creates the activity, the pictures, the printables, the videos and the rules—while educators decide what children actually use.

SproutKrew media studio showing illustrated market cards, printable role cards, a teacher demonstration video and an activity rules poster with refinement controls.
The media studio creates and refines resources for the approved activity. Educators review the complete package before classroom use.

Creation, all the way through

A lesson plan is
only the beginning.

A usable activity needs resources that agree with one another. The crew builds the plan and its supporting materials from the same brief.

01

The activity itself

Learning goals, setup, materials, timing and a clear facilitation sequence, created around the class and resources you have.

02

Images & printables

Original picture cards, role cards, signs, posters and illustrated teaching resources that belong to the same activity.

03

Videos & demonstrations

Video scripts and short generated videos for teacher demonstrations or introductions, with review before use.

04

Rules & teacher prompts

Participation rules, turn-taking instructions, discussion prompts, material handling and proposed safety precautions.

05

Support & extension

Simpler versions, visual cues and additional challenges, based on the educator’s assessment of the group.

06

Observation & follow-up

Observation sheets, reflection prompts, revised activities and parent-update drafts for educator review.

Follow one activity

Our Little Market.

A 20-minute K1 activity for counting and everyday communication, using large picture cards, baskets and paper signs already available in the classroom.

The example screens follow this activity from the first brief to reflection after the lesson. Classroom names, people and observations shown are illustrative.

The educator’s brief

Count from one to five.
Practise asking and responding.
Keep it hands-on.

  • No food or small coins.
  • No purchased materials.
  • Include visual prompts and a simpler counting option.

Inside SproutKrew

From the first idea
to the next, better activity.

Explore all six screens. Each shows the same activity moving through creation, review and classroom feedback.

01 / 06

Teacher dashboard

See activities to prepare, pending reviews and approved resources in one educator overview. Resume the current activity or reuse cards and teaching materials from the approved library.

SproutKrew teacher dashboard showing weekly activities, pending reviews, approved resources and the current Our Little Market activity.
Teacher dashboard · SproutKrewView full size (opens in a new tab)

02 / 06

Activity brief

Create a new activity, adapt an existing one or start from the approved library. Set the age group, learning goals, duration, available materials, constraints and support needs before requesting an outline.

SproutKrew activity brief builder with K1 age group, counting and communication goals, available materials, classroom constraints and support needs.
Activity brief · SproutKrewView full size (opens in a new tab)

03 / 06

Agentic Crew workspace

Review learning goals, preparation steps, teacher prompts and supported or extended versions alongside agent progress. Approve the teaching approach before the crew produces the media package.

SproutKrew Our Little Market workspace showing a three-step activity plan, curriculum references, differentiation options and specialist agent progress.
Agentic Crew workspace · SproutKrewView full size (opens in a new tab)

04 / 06

Creative media studio

Create and refine market picture cards, printable role cards, a teacher demonstration video and an activity rules poster. Review the images, text and video before sending the complete package for approval.

SproutKrew media studio showing illustrated market cards, printable role cards, a teacher demonstration video and an activity rules poster with refinement controls.
Creative media studio · SproutKrewView full size (opens in a new tab)

05 / 06

Human review and approval

Review the changes, complete activity package and safety instructions together. Senior reviewers check curriculum fit, suitability, differentiation and media, then approve the version or request changes.

SproutKrew review and approval workspace showing activity changes, resource previews, a senior reviewer checklist, comments and version-specific approval history.
Human review and approval · SproutKrewView full size (opens in a new tab)

06 / 06

Classroom feedback

Record teacher-confirmed observations, reflect on preparation effort and identify changes for the next group. Create a revised draft or prepare a parent update for educator review.

SproutKrew classroom insights screen showing teacher observations, sample learner support notes, preparation reflection and a parent update draft requiring educator review.
Classroom feedback · SproutKrewView full size (opens in a new tab)

Seven specialists. One shared brief.

Each agent has a job.
The educator has the final say.

Curriculum grounding, activity design and media production are different responsibilities. SproutKrew separates them, then brings their work back together for review.

01

Curriculum Agent

Links the educator’s objectives to approved curriculum sources and records the learning goals, references and suitability rationale.

02

Activity Design Agent

Creates, adapts or selects an activity around the age group, developmental needs, time, space and available classroom materials.

03

Differentiation Agent

Produces supported, standard and extension options using the educator’s assessment of abilities and support needs.

04

Creative Media Agent

Creates the images, printable cards, illustrated stories, posters, video scripts and short videos required by the approved activity outline.

05

Rules and Facilitation Agent

Drafts participation rules, turn-taking guidance, teacher prompts and material-handling precautions for authorised staff to review.

06

Quality Review Agent

Checks curriculum grounding, completeness and consistency across the plan and media, and highlights concerns requiring educator judgement.

07

Workflow Agent

Coordinates concept approval, revisions, final review and version history, then returns approved resources and classroom feedback to the shared workflow.

Change one thing. Update everything it affects.

When the educator simplifies the counting range, changes the materials or adds visual support, the shared activity specification connects that change to the instructions, pictures, video, rules and observation sheet. Related resources are revised together instead of becoming separate, conflicting drafts.

Human approval is part of the workflow

The crew prepares.
Educators decide.

  1. 01

    Brief

    Educator sets the goals and constraints.

  2. 02

    Outline approval

    Educator approves the teaching approach.

  3. 03

    Resource creation

    Crew creates the coordinated materials.

  4. 04

    Package approval

    Authorised reviewer signs off the version.

  5. 05

    Classroom feedback

    Educator observations inform the next draft.

Approve the idea before creating media.

The educator reviews the learning goals, activity flow and adaptations first, so images and videos follow the agreed teaching approach.

Approve the package before classroom use.

The required reviewer checks the plan, resources, proposed precautions and support needs. Approval is recorded against that version; subsequent changes return to review.

Keep policies with authorised staff.

Agents draft activity rules and facilitation steps. They do not rewrite mandatory safety requirements, curriculum policies or approval requirements.

Practical questions

How the crew fits your centre.

Does SproutKrew create activities or only recommend them?

It does all three: selects from an approved library, adapts an existing activity, and creates a new activity. The crew also creates the images, printables, videos, rules and observation materials needed to deliver it.

Who decides what is suitable for the classroom?

The educator sets the brief and approves the outline before media production. The complete activity package goes through the required educator or senior-reviewer approval before classroom use. Agents flag concerns and propose corrections; authorised staff make the final decision.

Can the crew change centre policies or mandatory safety rules?

No. It drafts activity rules and facilitation procedures within the approved curriculum, centre guidance and constraints. Mandatory safety requirements, policies and approval requirements remain under authorised staff control.

What happens if I change the materials or learning goal?

The agents work from one shared activity specification. A change is checked against the plan, pictures, video, rules and adaptations so affected resources are revised together. Changes to an approved package return the affected version to review.

Does this mean more screen time for children?

The package supports hands-on classroom experiences. Printables and teacher demonstration videos help educators prepare and facilitate; an activity does not need child-facing video or extra screen time to use the crew’s resources.

Can SproutKrew fit our existing planning workflow?

We configure the curriculum sources, review roles, resource library and integration around your centre’s workflow. Tell us which planning tools you use and what needs to move between them so we can define the integration and approval handoffs.

Bring your teaching workflow

Give your educators
a preparation crew.

Tell us how your educators plan activities, create resources and approve classroom materials. We’ll show you how SproutKrew fits your curriculum, centre guidelines and existing planning tools.

Discuss SproutKrew